00001 // Copyright 2008 the V8 project authors. All rights reserved. 00002 // Redistribution and use in source and binary forms, with or without 00003 // modification, are permitted provided that the following conditions are 00004 // met: 00005 // 00006 // * Redistributions of source code must retain the above copyright 00007 // notice, this list of conditions and the following disclaimer. 00008 // * Redistributions in binary form must reproduce the above 00009 // copyright notice, this list of conditions and the following 00010 // disclaimer in the documentation and/or other materials provided 00011 // with the distribution. 00012 // * Neither the name of Google Inc. nor the names of its 00013 // contributors may be used to endorse or promote products derived 00014 // from this software without specific prior written permission. 00015 // 00016 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 00017 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 00018 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 00019 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 00020 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 00021 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 00022 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 00023 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 00024 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 00025 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 00026 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00027 00028 #ifndef V8_SIMULATOR_IA32_H_ 00029 #define V8_SIMULATOR_IA32_H_ 00030 00031 00032 // Since there is no simulator for the ia32 architecture the only thing we can 00033 // do is to call the entry directly. 00034 #define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \ 00035 entry(p0, p1, p2, p3, p4); 00036 00037 // Calculated the stack limit beyond which we will throw stack overflow errors. 00038 // This macro must be called from a C++ method. It relies on being able to take 00039 // the address of "this" to get a value on the current execution stack and then 00040 // calculates the stack limit based on that value. 00041 // NOTE: The check for overflow is not safe as there is no guarantee that the 00042 // running thread has its stack in all memory up to address 0x00000000. 00043 #define GENERATED_CODE_STACK_LIMIT(limit) \ 00044 (reinterpret_cast<uintptr_t>(this) >= limit ? \ 00045 reinterpret_cast<uintptr_t>(this) - limit : 0) 00046 00047 #endif // V8_SIMULATOR_IA32_H_