#include "log.h"
#include "v8-counters.h"
ネームスペース | |
namespace | v8 |
namespace | v8::internal |
マクロ定義 | |
#define | GC_GREEDY_CHECK() ASSERT(!FLAG_gc_greedy || v8::internal::Heap::GarbageCollectionGreedyCheck()) |
#define | CALL_AND_RETRY(FUNCTION_CALL, RETURN_VALUE, RETURN_EMPTY) |
#define | CALL_HEAP_FUNCTION(FUNCTION_CALL, TYPE) |
#define | CALL_HEAP_FUNCTION_VOID(FUNCTION_CALL) CALL_AND_RETRY(FUNCTION_CALL, , ) |
#define CALL_AND_RETRY | ( | FUNCTION_CALL, | ||
RETURN_VALUE, | ||||
RETURN_EMPTY | ||||
) |
do { \ GC_GREEDY_CHECK(); \ Object* __object__ = FUNCTION_CALL; \ if (!__object__->IsFailure()) return RETURN_VALUE; \ if (__object__->IsOutOfMemoryFailure()) { \ v8::internal::V8::FatalProcessOutOfMemory("CALL_AND_RETRY_0"); \ } \ if (!__object__->IsRetryAfterGC()) return RETURN_EMPTY; \ Heap::CollectGarbage(Failure::cast(__object__)->requested(), \ Failure::cast(__object__)->allocation_space()); \ __object__ = FUNCTION_CALL; \ if (!__object__->IsFailure()) return RETURN_VALUE; \ if (__object__->IsOutOfMemoryFailure()) { \ v8::internal::V8::FatalProcessOutOfMemory("CALL_AND_RETRY_1"); \ } \ if (!__object__->IsRetryAfterGC()) return RETURN_EMPTY; \ Counters::gc_last_resort_from_handles.Increment(); \ Heap::CollectAllGarbage(); \ { \ AlwaysAllocateScope __scope__; \ __object__ = FUNCTION_CALL; \ } \ if (!__object__->IsFailure()) return RETURN_VALUE; \ if (__object__->IsOutOfMemoryFailure()) { \ /* TODO(1181417): Fix this. */ \ v8::internal::V8::FatalProcessOutOfMemory("CALL_AND_RETRY_2"); \ } \ ASSERT(!__object__->IsRetryAfterGC()); \ return RETURN_EMPTY; \ } while (false)
heap-inl.h の 216 行で定義されています。
#define CALL_HEAP_FUNCTION | ( | FUNCTION_CALL, | ||
TYPE | ||||
) |
CALL_AND_RETRY(FUNCTION_CALL, \ Handle<TYPE>(TYPE::cast(__object__)), \ Handle<TYPE>())
heap-inl.h の 249 行で定義されています。
参照元 v8::internal::AddKeysFromJSArray(), v8::internal::Factory::AddToMapCache(), v8::internal::AllocateTable(), v8::internal::Factory::BaseNewFunctionFromBoilerplate(), v8::internal::ComputeCallDebugBreak(), v8::internal::ComputeCallDebugPrepareStepIn(), v8::internal::Factory::CopyAppendProxyDescriptor(), v8::internal::Factory::CopyCode(), v8::internal::Factory::CopyFixedArray(), v8::internal::Factory::CopyMap(), v8::internal::Factory::CopyMapDropTransitions(), v8::internal::Factory::DictionaryAtNumberPut(), v8::internal::Factory::LookupSymbol(), v8::internal::Factory::NewArgumentsObject(), v8::internal::Factory::NewByteArray(), v8::internal::Factory::NewCode(), v8::internal::Factory::NewConsString(), v8::internal::Factory::NewDescriptorArray(), v8::internal::Factory::NewDictionary(), v8::internal::Factory::NewExternalStringFromAscii(), v8::internal::Factory::NewExternalStringFromTwoByte(), v8::internal::Factory::NewFixedArray(), v8::internal::Factory::NewFixedArrayWithHoles(), v8::internal::Factory::NewFunctionBoilerplate(), v8::internal::Factory::NewFunctionContext(), v8::internal::Factory::NewFunctionHelper(), v8::internal::Factory::NewFunctionPrototype(), v8::internal::Factory::NewGlobalContext(), v8::internal::Factory::NewJSArray(), v8::internal::Factory::NewJSObject(), v8::internal::Factory::NewJSObjectFromMap(), v8::internal::Factory::NewMap(), v8::internal::Factory::NewMapCache(), v8::internal::Factory::NewNeanderObject(), v8::internal::Factory::NewNumber(), v8::internal::Factory::NewNumberFromInt(), v8::internal::Factory::NewObjectLiteral(), v8::internal::Factory::NewProxy(), v8::internal::Factory::NewRawTwoByteString(), v8::internal::Factory::NewSharedFunctionInfo(), v8::internal::Factory::NewStringFromAscii(), v8::internal::Factory::NewStringFromTwoByte(), v8::internal::Factory::NewStringFromUtf8(), v8::internal::Factory::NewStringSlice(), v8::internal::Factory::NewStruct(), v8::internal::Factory::NewWithContext(), v8::internal::Factory::SymbolFromString(), と v8::internal::Factory::ToObject().
#define CALL_HEAP_FUNCTION_VOID | ( | FUNCTION_CALL | ) | CALL_AND_RETRY(FUNCTION_CALL, , ) |
#define GC_GREEDY_CHECK | ( | ) | ASSERT(!FLAG_gc_greedy || v8::internal::Heap::GarbageCollectionGreedyCheck()) |
heap-inl.h の 205 行で定義されています。